Government and internet censorship – more lose-lose situations

By | August 29, 2012
US sanctions against Iran that may be more damaging to the US than anyone else aren't new. Internet censorship isn't new either. But how effective are these measures?

1. Cutting Iran off from Battle.net likely means Blizzard can expect some revenue losses. Negative point for corporate and tax revenues.

2. Iranians are, according to the article, using proxies to access the game. That means, censorship measures are not particularly effective at censoring the site, nor have sanctions effectively blocked the customer group. Negative point for government.

3. The interesting "superstition and mythology" error message suggests that Iranian national internet censorship may also be at play – a rather laughable excuse, and another negative point for government in terms of losing faith and confidence from their populace.

4. Needless to say, the affected WoW gamers and their clans aren't particularly happy about the inconvenience. They don't even get refunds, thanks to how the sanctions are laid out. Negative point for consumers.

How about the big gambit?
Okay, Blizzard is a very small gambit. What about bigger gambit? For example, cloud computing, or oil? In my opinion, there's one big lesson hiding behind it: don't bank on exporting your data, servers, or services. Governments who haven't figured out how to negotiate effectively might just decide to inconvenience you more than you'd be able to withstand.

Reshared post from +Cynthia Yildirim

The WoW Rebellion: Blizzard cuts off Iranian access to World of Warcraft

"The problem for Iranians came to light late last week as hundreds of players in the country posted messages to Blizzard's European Battle.net forums complaining they could no longer access the game. The outpouring of complaints led Blizzard to post a statement explaining what had happened."

They explained that they were getting in compliance with economic sanctions and trade restrictions against Iran, which meant it could no longer do business with them at this time.

They added, "We apologise for any inconvenience this causes and will happily lift these restrictions as soon as US law allows," it added.

#Gaming   #Iran   #warcraft   #wow  

World of Warcraft cut off in Iran
US trade regulations have forced Blizzard to stop people in Iran playing its popular World of Warcraft video game.

7 thoughts on “Government and internet censorship – more lose-lose situations

  1. Wilfrid Wong

    +Sophie Wrobel Indeed as I said. It is not a playable race. And not a race being released as of now. Odd choice of picture to capture attention. I'd pick the Pandaria race though hehe 🙂

    Please don't mind my geek talk.

    Back to Iran, unlike North Korea, we can't ignore its economy influence. We are merely splitting the global influenence into the West and the Middle East + allies.

    Reply
  2. Wilfrid Wong

    By the way +Sophie Wrobel , I play WoW for 8 years. This picture hardly represent the game. Not even a playable race, if indeed one that can be found in the universe of the yet to be released Sept expansion.

    Reply
  3. Yi Chiao Cheng

    Of course… agreed. But I really have my doubts whether the sanctions are working. China is still siphoning off a lot of the oil I believe and in the process building an alliance

    Reply
  4. Yi Chiao Cheng

    I dunno, how big was the population of people playing WOW in Iran? And with the recent Standard Chart and HSBC scandals on money laundering, I think the US governement should worry about mending the holes in their shop before talking about the ships of others. 

    Reply

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